Grundlagen

Cut a pocket into a solid with Push/Pull

This beginner tutorial shows a core ShapeAnywhere workflow: create a solid, sketch directly on a face and push a closed profile into the body to create a pocket.

Beginner⏱ 7 min5 steps
SAStep-by-step tutorial

What you’ll learn

Push/Pull can automatically decide whether a profile on a model face should add or remove material. Existing edges and model levels can also be used as snap references.

Step by step

01

Create a base solid

Create a box, for example 50 × 40 × 20 mm. Orbit the camera so the top face is easy to see.

02

Sketch on the face

Choose Rectangle and start directly on the top face. Position the profile with snaps or reference distances and leave enough material around it.

03

Start Push/Pull

Activate Push/Pull and click inside the closed rectangular region. Drag the profile inward. The preview shows the resulting pocket.

04

Enter an exact depth

Enter a depth such as 8 mm and confirm. Alternatively, snap to an existing model edge or level while dragging.

05

Finish the edges

If needed, select the new pocket edges and add a fillet or chamfer. This turns the simple cut into a more finished printable part.